Bob Moog’s birthday!

Happy birthday, Dr. Moog! We’ll always be thankful for your inventions, unless they’re used in ways we don’t approve of 😉

We Are Young – fun. Compositional Analysis Part 2

Something we always talk about in my production classes is where the climax of the song is, how we get to the climax, and what happens after the climax. Some songs hit you like a Mack truck from beat one. “We Are Young” does not. One of the things that are so great about this song is the buildup. The song starts out with – say what?? – toms playing the same single-bar pattern over & over?? Imagine a scale from one to ten, with one being the least climactic thing you could do in a song and 10 being over-the-top meters-in-the-red guitars-to-eleven in-your-face production. The beginning of “We Are Young” starts at what, 1.5, maybe?

The introduction of the vocals is followed by the most simplistic piano performance possible – two-measure chords. The song builds with a more complicated drum pattern by using the snare and more piano.

The interesting thing with the piano is that, while the drums are playing a VERY straight 4|4 time, the piano is playing triplet patterns. These are all things that a first-year music student can do the middle of their first year playing, but there’s already a tension being set up in the music, between the eighth-note percussion and triplet piano. All that tension’s got to go somewhere…

Almost a minute into the song, and all we hear is drums, piano, and vocals. And to make it worse, the pre-chorus is in a much slower tempo. This is about the time people go mad wanting SOMETHING to HAPPEN!!!

Well, at 0:48 in the track, it does. The chorus relieves all the previously built-up tension in a wonderful way. It’s almost the song actually STARTS at the chorus. Drums, bass, piano and a whole bunch of vocals, but we’re not at the climax yet.

All instrumentation follows a strict eighth-note feel from here on out. And if you haven’t consciously heard the snare drum, your subconscious sure has. The snare drum drives the song from here until the outro. The snare drum is HUGE. Monstorous.

This is a production technique that serves the purpose of making the song something you can lock on to and keep the beat with. Your subconscious picks up on this and you find yourself waving your arms in the air like you’re the love child of Travis Barker & John Bonham. The snare plays such a large part of the song from here on out, the end of the snare sound contributes to the rhythm too. The snare is way more than just a snare for the remainder of the song.

Even more interestingly, the snare (as a percussion instrument) is in almost complete contrast to the bass synth in the chorus. The snare is hard, with sharp edges, the bass is soft & fuzzy. Contrast builds a song.

The many vocals in the chorus also contrast to the first verse. Another subconscious element of this song is that when one person sings, you listen. When many people sing, you sing along too. The vocals in the last line of the chorus “than the sun” from 1:25 to about 1:30 beg the listener to scream along with them. And they do. Background vocals tell listeners what to sing along with, and people remember what they sing along with.
However, we’re not finished yet. Through the second verse and chorus, we’re still reaching the climax of the entire song. The climax of the song happens at 2:32, when Janelle Monáe’s vocal comes in. Not only is the listener singing along with the chorus (and screaming out the last line like it’s their lifeline), but the bridge invited the listener participation with an entire chorus of “na na na na” vocals to sing along with! You can even go falsetto and sing in the same register the children that make up this chorus sing.

The climax happens at the middle of the song, and then proceeds to decline back to the original intensity.

The song ends very similar to how it starts, with a simple piano and vocal.

Compositional Analysis – We Are Young – fun.

In this series, we take the world’s most popular songs, hit by hit, and deconstruct them, bit by bit, to learn what makes them popular, memorable, and interesting. We look at the compositional techniques used in the song, such as chord progressions, tempo, and meter, as well as the instrumentation used to make this song a hit. We also discuss what makes the song such a memorable “earworm”.

“We Are Young”
Written by Jack Antonoff, Jeff Bhasker, Andrew Dost, & Nathaniel Ruess
Performed by Fun.

YouTube Link https://www.youtube.com/watch?v=Sv6dMFF_yts

Background:

This song is the result of a meeting between the lead singer for fun., Nathaniel Ruess, and the eventual producer of the track, Jeff Bhasker. Before this, fun. had released one previous album titles Aim & Ignite, on the Nettwerk Label. None of the previous singles released had made it onto the major charts, but the album climed as high as 71 on the Billboard charts. The single released before “We Are Young” was a single entitled “C’Mon”, as a joint single with Panic! At the Disco, whom they toured with in 2011.

Jeff Bhasker had been known for producing and writing hip-hip and R&B records, working with the likes of Kanye West, Alicia Keys, Kid Cudi, and Beyonce.

Chord Progressions:

The entire song is in the key of F major, with no deviations, which is part of the reason why this song is so accessible. F major resides right next to C Major in the circle of fifths, so, with C being the 5th (dominant, V chord) in the key of F, using that “home base” of a C major chord in relation to the key of the song adds a lot of familiarity and stability.

Verses:

F – Dm – Gm – Bb – C
I  –  vi   –   ii   –  IV  – V

Look familiar? Unless you’re in a doo-wop group, this progression may not seem like anything special. If you ARE in a doo-wop group, you’ll recognize that this is a variation on a classic chord progression, sometimes called the 50s Progression, the Ice Cream Changes, of the Stand By Me Changes. The 50s Progression removes the ii chord, to make it I – vi – IV – V, and is the bases for many popular music hits of the 50s & 60s, from Gene Chandler’s “Duke of Earl” to Dion & the Belmonts “Why Must I Be a Teenager in Love?” to more modern-day hits such as Justin Bieber’s “Baby”.

The addition of the Gm (ii) chord is placed there to prolong the subdued feel of the verses, which coincides with the lyrical content.

Chorus:

F – Dm – Gm – F – C
I  –  vi   –   ii  –   I  –  V

As a slight modification of the I – vi – ii- IV – V progression used in the verses, this chord progression also brings about memories of songs that make “We Are Young” such a easy song to remember. The chord progression I – vi – ii – V was a very common chord progression used in songs during the 1930s and 1940s. Remember that one song that everybody played on the piano at school/camp/church/wherever, “Heart & Soul”? Yeah, that earworm is nothing but I – vi – ii- V over and over and over again. “Have Yourself a Merry Little Christmas” and “I Got Rhythm” also fit the bill.

The use of these common chord progressions add up to make “We Are Young” almost seem like a song we already know. We’ve heard these chord changes a million times, so it’s very easy to wrap our head around the structure of the song.

Grammy recognition!

James Hearn was recognized by NARAS, the organization that puts on the Grammys, for Latin Grammy Song of the Year, for his production and composition on the song “Contigo o Sin Ti” by Veronica Romeo & Anand Bhatt!

Click here to listen to the song from James’ portfolio!

[one_half]
[audio:http://www.jamesehearn.com/audio/Contigo-O-Sin-Ti.mp3]
[/one_half]

[one_half_last]
Artist: Veronica Romeo & Anand Bhatt
Title: Contigo O Sin Ti
Album: Contigo O Sin Ti
[/one_half_last]

Be suspicious of any technology that requires walls

Technology in the studio is a tool, not the endgame, although some people think collecting technology is the essence of studio work (but that’s another topic).


A good craftsman knows how his tools work and works to maintain those tools, especially if those tools are expensive and hard to replace. No, you don’t need to necessarily know how to program in C+ or repair the anti-alias filter on your converters, but EVERY TOOL REQUIRES MAINTENANCE. It’s like being a guitar player and not knowing how to change the strings.


This brings us to today’s lesson:

Be suspicious of any technology that requires walls. If you can fix it, modify it or hack it yourself, that is a good sign.

We, as recording studio owners, engineers, producers, or whoever, use technology to get everything done, from recording the drums to mastering the finished product. Used to be, all engineers were able to clean & align their tape machine, remove channel strips and troubleshoot problems, and disassemble a microphone to find the problem, even if they couldn’t fix it themselves, they’d know where the problem was.


Things are drastically different today. Seems like many engineers don’t even know how their own gear is connected in their own studio. Now, this is interesting because now there’s a whole new side business of individuals who troubleshoot, fix, and un-screw-up what the last guy messed up. Not a bad gig, but it’s kind of like diet & weight-loss products today. We didn’t need those products 50 years ago. We see a need for them today.






There’s a whole offshoot of musicians and studio-types that like to tinker with their gear. I’m one of them. I’m not taking my Mbox apart and re-engineering the inputs or anything, but I like to take things apart. I like to take things apart so much I have a subscription to Make Magazine. Highly recommended for those of you who like to void warranties.


I encourage anybody to start prodding around your gear. It doesn’t take that much to get started. Wanna start with something small? Open your computer up and poke around. If you get lost, Google something like “computer insides” or “basic computer repair”. Find a video. There’s videos on how to fix ANYTHING you want to fix or poke around in. Seriously. Once you get comfortable with that, maybe you wanna try your microphone or amplifier.


We’re in a world where it’s becoming impossible for anyone to work on their own gear (as an auto mechanic). I think that’s bad news, because so many of the greatest inventions we use in the studio today came from guys tinkering around their own gear (Les Paul, The Beatles, George Massenburg). There’s always been this tendency to take something and find you own uses for it, instead of just using it for its intended purpose, and we’re losing it.


J

You will always be a beginner

No, this is not the last fortune cookie I received, it’s the next lesson in our series “Achieving Techno-Literacy in the Studio” series. 


The complete lesson is this:


Before you can master a device, program or invention, it will be superseded; you will always be a beginner. Get good at it. 


Guess what? Avid (B.T.W., how many people still call it “Digidesign”?) just released Pro Tools HD Native. Whut, you might say? I never even knew that was an option, you declare? Well, here it is!


It’s still a PCI-e card that you need to operate the software, but it runs off of your computer’s own processing power instead of the HD cards of old. My guess is we’ve reached that point in time where computer power has topped and surpassed the capabilities of what the HD cards can do. And why not? Pro Tools HD has been around since what, 2002? Computers are MANY times more powerful now than they were ten years ago. 12-Core Mac Pros were only a dream then.


And what about the software itself? You know, Avid doesn’t certify its users in their official program for a single version just to make more money. They do it because EVERY new version has new capabilities.


Real-time elastic audio, quick looping capabilities and decent-sounding bundled plug-ins were only a Pro Tooler’s dream a few years ago. Now they’re standard, and you can buy it for what $99 including the hardware?


New features are being added to existing software all the time, not to mention the fact that totally new software is being developed that will supersede what we know today. Another fact that I ALWAYS tell my students is:


One day Pro Tools will be superseded by some other software. Just because Pro Tools was one of the first software programs to achieve wide acceptance doesn’t mean that it’s going to be the king forever. 


Is it possible to master a software program? Sure. You can learn every keyboard shortcut & quick tip available, but next month, there’s a new version out, and you’ll need to forget all those shortcuts they don’t use and learn new shortcuts they added.


AND, if it isn’t obvious already, knowing shortcuts does NOT an engineer make. You know why some of the best-sounding mixes and most innovative music is coming out of 17-year old kid’s bedrooms? Because they sit there day after day pointing, clicking, dragging, and experimenting. Experimentation is they key to learning, because you fail so many more times than you succeed, and failing is one of the best ways to learn. They’re not just going through motions or knowing just enough to get by on the project, but really mastering the tools they use to get the exact sound they want. 


So, what’s a body to do? Spend 12 hours a day playing with software to learn every nook & cranny? No. All that’s going to get you is a continual hamster wheel of learning. What you need to do to survive the recording studio technology crunch is learn technique & theory, and combine it with an understanding of what you want the end result to be. Yes, shortcuts are helpful, but focus on

  • Process
  • Theory
  • Understanding

And I guarantee that you’ll be successful in the recording studio. The process for producing a good sound in the studio, the theory behind what should happen in the studio, and having an understanding of how to achieve what you want will never be superseded.

You will always be a beginner.

No, this is not the last fortune cookie I received, it’s the next lesson in our series “Achieving Techno-Literacy in the Studio” series. 


The complete lesson is this:


Before you can master a device, program or invention, it will be superseded; you will always be a beginner. Get good at it. 


Guess what? Avid (B.T.W., how many people still call it “Digidesign”?) just released Pro Tools HD Native. Whut, you might say? I never even knew that was an option, you declare? Well, here it is!


It’s still a PCI-e card that you need to operate the software, but it runs off of your computer’s own processing power instead of the HD cards of old. My guess is we’ve reached that point in time where computer power has topped and surpassed the capabilities of what the HD cards can do. And why not? Pro Tools HD has been around since what, 2002? Computers are MANY times more powerful now than they were ten years ago. 12-Core Mac Pros were only a dream then.


And what about the software itself? You know, Avid doesn’t certify its users in their official program for a single version just to make more money. They do it because EVERY new version has new capabilities.


Real-time elastic audio, quick looping capabilities and decent-sounding bundled plug-ins were only a Pro Tooler’s dream a few years ago. Now they’re standard, and you can buy it for what $99 including the hardware?


New features are being added to existing software all the time, not to mention the fact that totally new software is being developed that will supersede what we know today. Another fact that I ALWAYS tell my students is:


One day Pro Tools will be superseded by some other software. Just because Pro Tools was one of the first software programs to achieve wide acceptance doesn’t mean that it’s going to be the king forever. 


Is it possible to master a software program? Sure. You can learn every keyboard shortcut & quick tip available, but next month, there’s a new version out, and you’ll need to forget all those shortcuts they don’t use and learn new shortcuts they added.


AND, if it isn’t obvious already, knowing shortcuts does NOT an engineer make. You know why some of the best-sounding mixes and most innovative music is coming out of 17-year old kid’s bedrooms? Because they sit there day after day pointing, clicking, dragging, and experimenting. Experimentation is they key to learning, because you fail so many more times than you succeed, and failing is one of the best ways to learn. They’re not just going through motions or knowing just enough to get by on the project, but really mastering the tools they use to get the exact sound they want. 


So, what’s a body to do? Spend 12 hours a day playing with software to learn every nook & cranny? No. All that’s going to get you is a continual hamster wheel of learning. What you need to do to survive the recording studio technology crunch is learn technique & theory, and combine it with an understanding of what you want the end result to be. Yes, shortcuts are helpful, but focus on

  • Process
  • Theory
  • Understanding

And I guarantee that you’ll be successful in the recording studio. The process for producing a good sound in the studio, the theory behind what should happen in the studio, and having an understanding of how to achieve what you want will never be superseded.

Get comfortable with the fact that anything you buy is already obsolete

Continuing with the series of Techno-Literacy, today’s lesson is:

• Technologies improve so fast you should postpone getting anything you need until the last second. Get comfortable with the fact that anything you buy is already obsolete. 


This is, I believe, a change that has taken place in the recording studio in the past 10 to 15 years or so.


Whereas, yes, recording technology has always progressed – 2-track to 4-track to 8-, 16-, & 24-track analog recording, for example. However, this progression from 2 tracks to 24 tracks took from the mid-1950s to what, the mid-1970’s? And all that work got us was an apex of 24 tracks for recording. In 20 years?


We know each new technology proliferates at a quicker rate as time goes on – from telegraph to telephone to fax machines to e-mail to internet to cell phone usage (and all the steps I missed in there). We’re now at a point in time where the software used to create new studio technology is literally given away (in the form of development kits and the like), and it’s up to the creators (see the previous post) to use their imagination and create. That makes for a situation where anyone whom wants (again see my previous post) to can become a studio technology creator and publish it for free (or pay) on the Internet for anyone to download and use.


Today’s lesson is part godsend and part curse for those of us (like me) whom are very cost-conscious. I’m the kind of guy that hates to buy new technology. I AM the kind of person to wait until the very last minute to buy a new piece of technology, because I know that something better is always around the corner. I remember buying my first computer in the late 1990’s. When I tell younger people about this time period, I think that they have a hard time believing me (or just think that I’m an idiot). The late 1990’s was almost a wild west show in the computer hardware world. I would pick up the Best Buy sales flyer every Sunday and sweep through the computer hardware section to see what new processor speed and memory storage their computers had. There was a time period of several years’ where, literally, almost every other week, I’d see faster speeds & more memory on their computers. Why would anyone want to purchase a computer one week at 733 megahertz and two weeks later see a computer for the same price at 867 megahertz? Or buy a computer with a 10 GB hard drive then see the same computer two weeks later with a 16 GB hard drive?


The technology you buy today is already outdated. You may not be able to buy the newest technology tomorrow, but it won’t be long.


You have two choices: you can either continually chase the technology and buy a new computer every six months, in which case a LOT of your overhead is being taken up with computer hardware and software. I’d say that’s a mistake. 


One thing I ALWAYS tell people I consult with is this: When you start attracting clients to your studio business, do NOT advertise based on your equipment. If you start that trend, you’ll ALWAYS be behind. Someone else will ALWAYS have better equipment, more equipment, more updated software, etc. If you win the equipment chase game, the only ones who really win are the equipment manufacturers. DO NOT PLAY THE EQUIPMENT CHASE GAME.


A better idea is this: Get comfortable with the hardware and software you already have, and learn to use every single feature of that software effectively. Squeeze the blood form that turnip, son! There’s still some juice left in it!


Probably, you have equipment in your studio that has functions you don’t even know about. You learned how the basic functions work for that piece of software, but when you have a need for some other function, you turn to buying another piece of software.


Pro Tools has an entire notation feature built into the software. Did you know that? That fact may mean there’s no real need to buy Finale, Sibelius, or some stand-alone music notation software program. 


When you buy a Pro Tools LE system, you get Melodyne for free. Free! No, it’s not the full-featured Melodyne Studio, but you know what, the vast majority of projects I’m working on don’t necessarily need all of those features. If i can correct some pitches, I’m good!


Learn your software. Learn your hardware. Squeeze every last feature out of your equipment you can. It will save you money in the future. If what I say here saves you some money, let’s go out for coffee later.

New Technology Bites Back

A few days ago I read an article in the New York Times by Kevin Kelly about achieving techno-literacy and lessons he’s passed on to his home-schooled child regarding uses of technology. I want to look at each of these lessons in regards to the use of studio technology and how we can maybe use these lessons to our advantage.

The first lesson is this:

Every new technology will bite back. The more powerful its gifts, the more powerfully it can be abused. Look for its costs.

There is a lot of powerful technology used in the modern recording studio, and always has been one of the hallmarks of the recording industry. Back in the bleeding-edge days of studio technology, Les Paul added another record head to his Apex tape machine and gave us sound-on-sound technology. Those were the days when the same people that worked on nuclear weapons also worked on advancements in audio recording (see Tom Dowd’s documentary, The Language of Music).

However, over time, the producers of technological advancements and the users of those advancements began to separate. I’m not sure why. Maybe it’s because there became many more users of the technology than creators. Maybe it’s because the technology grew to be more complicated than most users could wrap their brain around. Either way we’re at a point now where there seem to be very few creators of technology but many, many users, and most of those users don’t seem to understand what’s going on that actually makes the technology work (which is a strong point of contention for many seasoned veterans out there).

Which brings me to the lesson: Every new technology will bite back. The more powerful its gifts, the more powerfully it can be abused. Look for its costs. 

The bite comes in many forms: bad music that can be recorded and propagated to the masses, giving a glimmer of hope to an untalented and unmusical by begin able to pitch-correct, time stretch, or otherwise fix bad notes, or relying on that technology in a performance and the technology not coming through for you (see Kanye West’s Saturday Night Live performance form December 2008 – he actually got booed while on stage). 


Now I’m not saying we need to forgo the technology, or shun its use in our studios, but know that technology bites back. Even beyond the musical and creative bites that technology will take, music technology makers have figured out that one way to create a sustainable business is to come out with a product that either breaks after a few years’ usage or needs to be updated (at $75 per .X update) to stay “current”. Reminds me of a great article written by a friend and former co-worker of mine, Tom Day, for TapeOp Magaizne a year or so ago (if you subscribe to TapeOp, look for it and read/re-read it). So, there’s an added bite of continual costs that keep biting us over and over as well.

Does Kanye  abuse Auto-Tune? I don’t know. What I DO know is that I saw his performance from SNL when he sang “Love Lockdown” with no Auto-Tune. He’s a good musician and not an idiot. He should be able to hear that the technology was biting him squarely in the butt by not actually doing what it was supposed to do. He could have fixed it by actually singing the correct notes, but he didn’t.


We now have the power to do more with less in the recording studio than ever before, and that paradigm isn’t going to change anytime soon. What technology we choose to use and how we use that technology is up to us. You know this technology will come back to bite you. You have been warned. Choose and use wisely.


Powerful gifts get abused powerfully, like a super-villain in a comic book. Choose to be a hero and save our music and our future!

Achieving Techno-Literacy in the Studio

The recording studio is an intrinsically technological environment. To survive and thrive, the participants need to comprehend how technology works in order to ensure continued success. Notice I say “comprehend how technology works”, not understand how specific technologies work.

This past week, New York Times writer Kevin Kelly wrote an article about this very subject. He describes how he spent this past year home-schooling his child and the technological literacy that came with the schooling.

He included this list of “technological smartness” lessons in his curriculum:

• Every new technology will bite back. The more powerful its gifts, the more powerfully it can be abused. Look for its costs.

• Technologies improve so fast you should postpone getting anything you need until the last second. Get comfortable with the fact that anything you buy is already obsolete.

• Before you can master a device, program or invention, it will be superseded; you will always be a beginner. Get good at it.

• Be suspicious of any technology that requires walls. If you can fix it, modify it or hack it yourself, that is a good sign.

• The proper response to a stupid technology is to make a better one, just as the proper response to a stupid idea is not to outlaw it but to replace it with a better idea.

• Every technology is biased by its embedded defaults: what does it assume?

• Nobody has any idea of what a new invention will really be good for. The crucial question is, what happens when everyone has one?

• The older the technology, the more likely it will continue to be useful.

• Find the minimum amount of technology that will maximize your options.

What I’m going to do is take the next few weeks and explore each of these lessons in the context of the recording studio so that maybe we can learn a few things about the use of technology in the recording studio and maybe even become smarter engineer, producers, and studio owners.